![]() In fact, the company opened a new destination server, Eranikus, last night. These incoming transfers have made this a very robust and in fact nearly full realm that is now right around 4 times the size of a full 2008 realm.” In other words, even the destination servers are filling up, and Sulfuras will close this afternoon. ![]() “In the past week, this realm has seen almost 40,000 incoming transfers, with hundreds more still occurring per hour. “Prior to last week, had low concurrency at around ½ to 1/3 the size of a 2008 realm,” Aggrend says. As of last night, there’s a formal statement out on the mess, penned by the Blizzard game producer going by just Aggrend.įirst, Blizzard says it’s disabling new character creation and paid character transfers “indefinitely” in order to at least stop aggravating the queues, even as it admits this will “cut off opportunities for new and returning players to join their friends on these large realms, possibly for many months.” Free transfers off those realms will remain open, though Aggrend says not enough groups have moved to date. They either upgraded the backbone a lot, or some fiberoptic line is going directly to Blizzard from where I live.As we’ve been noting for the last week, the WoW Classic Wrath of the Lich King pre-patch launch hasn’t gone to plan, largely thanks to incredible queues and Blizzard’s apparent inability to address the problem. I’m pretty sure the coax is not upgraded either, in this old apartment building, but the connection is amazingly good now. The totally unlimited one costs more, but as I said it is not needed for me (if you had an entire family, hitting the net hard, then you might.)Īs with my connection, cox did a LOT of upgrading. I’ve never come NEAR the limit, playing Wow/downloading large Xbox games, doing lots of media downloading, etc. They DO have a data limit now, while they did not used to. This is so that you can get Cox to come back out and “fix” it, if the connection is not good, with no additional charge. I’ve got whatever “insurance” is included as part of it, which is a good thing as part of your plan. Yeah, my connection is “Wired” of course (you always want to use that for gaming.) While I was 60 to 80 MS, with Cox Internet in Nebraska, now I’m 16 to 20 MS (to Blizzard.) But I think that is more the bandwith limit rather than “Ping”? (as the previous poster said.) I have the “premiere”, or whatever the premiere is now. However, cox got pretty amazing recently (at least for me.) You can’t (well, unless it is a tech/connection problem they can fix.) I haven’t moved into the apartment yet so I won’t know what my ping is until I purchase the internet service from Cox and move in this weekend. The only thing you can really control is your own usage and make sure your software is up to date to fix bugs. These types of network events are usually transient, and simply resolve themselves. The internet is dynamic, and you could possibly end up with a bad path from your computer to the WoW datacenter. Latency can also be affected by other factors than just your internet usage. So yes, the internet connection will be fine for WoW IF you make sure you aren’t using a bunch of other network services while you are playing. This will cause lag to occur as the game does not have real time data to redraw the game world with. ![]() If you out of bandwidth your latency will suffer because packets are being dropped and have to be resent. Latency is the time it takes for a packet to travel round trip from your computer to the WoW game server in Chicago or wherever your region’s servers are and back. Latency is the other very important measure of network health. Now, what’s important for games is that you have enough bandwidth overall so that World of Warcraft and your other internet services don’t saturate your connection and cause network congestion which will increase your latency. That gives you 900k+ bits to do other things with like run discord and watch cat videos. WoW typically measures bandwidth in Kbps which is 1000s of bits per second. So if you have 10/Mbps you can have up to 10 million bits per second travelling from Cox to your router. bandwidth is the maximum amount of data you can ingress from your ISP.
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